Whatever your production needs—from building a game for the latest blockbuster movie to developing the next racing tour de force—Autodesk has a games solution that plays well. Join us and find out why our 3D solutions are the weapons of choice for complex, next-generation games development.

Autodesk at GDC 2006
San Jose Convention Center, San Jose, CA

Conference Dates:
Monday, March 20 - Friday, March 24, 2006

Expo Dates & Hours:
Wednesday, March 22     11:30 am - 6:30 pm
Thursday, March 23 11:30 am - 6:30 pm
Friday, March 24 11:30 am - 3:30 pm


Visit Us
Autodesk Booth: 526

Sponsored by:

Autodesk Partners Booth: 534
Visit our partner booth to see technology from industry-leading developers of plug-ins for both 3ds Max and Maya.

Sponsored by:


Register for GDC Now
All Autodesk sponsored sessions are included as part of your GDC conference registration pass—there are no additional costs to attend!

Watch the 2005 Show Reel





Autodesk, 3ds Max, FBX, Maya, and MotionBuilder are registered trademarks or trademarks of Autodesk, Inc., in the USA and/or other countries. Academy Award is a registered trademark of the Academy of Motion Picture Arts and Sciences. All other brand names, product names, or trademarks belong to their respective holders. Autodesk reserves the right to alter product offerings and specifications at any time without notice, and is not responsible for typographical or graphical errors that may appear in this document.




Darkwatch
Image courtesy of High Moon Studios
F.E.A.R.
© 2006 Warner Bros. Entertainment Inc. F.E.A.R. is a trademark of Vivendi Universal Games, Inc.
All rights reserved. Image courtesy of Monolith